Step 1 · When nobody can progress
Some checkers games do not produce a winner. Repetition and no-progress positions can become draws.
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Step 2 · Draw signal
Which of these is a sign that a game may be heading for a draw? The marked squares show where a king can slide back and forth without making any progress.
Tap the answer that signals a possible draw.
Quick check
- Repeated position with no progress
- Any available capture
- The first opening move
Show the correct answer
Correct answer: Repeated position with no progress — Correct. Repetition and no-progress rules prevent endless games.
- Any available capture — Captures continue the game; they do not signal a draw.
- The first opening move — A game is not drawn because it just began.
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Step 3 · See a no-progress move
Draws are about repeated positions or no real progress. Move the dark king one square to see the kind of harmless shuffle that can repeat.
Tap the highlighted dark king, then tap the highlighted landing square.
The move: 18-14
That move changes the square, but it does not win material or force progress.
Common mistake: Use the highlighted king and move one diagonal square to the highlighted square.
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Step 4 · And back again
Now slide the king straight back. The board returns to the exact position you saw before — that repetition is the draw signal.
Tap the dark king, then tap the square it just came from.
The move: 14-18
Same position again. Keep repeating this and the game heads to a draw.
Common mistake: Move the king back to the highlighted square it just left.
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Step 5 · Progress matters
One quiet shuffle is not automatically a draw. But when the same position keeps returning with no progress, the game is declared drawn.
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What you learned
You can now recognize the basic idea of repetition and no-progress draws.
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