Step 1 · No hits, real blocks
Fevga has no hitting. A single opposing checker is not a blot; it blocks the point completely.
Coach narration
Step 2 · Can White hit?
White would like to use the 1, but a single Black checker sits on that landing point. What happens in Fevga?
Choose the Fevga contact rule.
Quick check
- The single Black checker blocks
- White hits it to the bar
- White pins it underneath
Show the correct answer
Correct answer: The single Black checker blocks — Correct. In Fevga, one opposing checker is enough to close the point.
- White hits it to the bar — There is no bar in Fevga. Contact creates blocks, not hits.
- White pins it underneath — That is Plakoto. Fevga uses simple blocking.
Coach narration
Step 3 · Use the open landing
Use the 2 to jump past the blocked point. The checker does not hit anything on the way.
Use the 2: tap the highlighted checker, then tap Land here beyond the block.
The roll: 1-2
The move: 6/4
Good. You routed around the block.
Common mistake: The point with the Black checker is closed. Use the open landing beyond it.
Coach narration
Step 4 · Use the 1
Now use the 1 from the new open point. Fevga rewards keeping lanes open.
Use the 1: tap the same checker, then tap Land here one point ahead.
The roll: 1-2
The move: 4/3
Both dice are used without hitting.
Common mistake: Continue from the checker that just moved around the block.
Coach narration
What you learned
You can now explain why Fevga contact is about blocks: one opposing checker closes the point and nobody goes to the bar.
Coach narration