Step 1 · Blots can be hit
A single opposing checker is called a blot. Land on it and it goes to the bar.
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Step 2 · Hit with the 3
The 3 reaches the blot. Hitting slows your opponent because that checker must re-enter before moving anything else.
Use the 3: tap the highlighted checker on the 8-point, then tap Land here to hit the blot.
The roll: 3-1
The move: 8/5*
Hit. The Black checker is now on the bar.
Common mistake: Look for the single Black checker. A hit lands exactly on that point.
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Step 3 · Make the point
Now finish the roll. The 1 from your 6-point lands on the same spot, making the 5-point while Black waits on the bar.
Use the 1: tap the highlighted checker on the 6-point, then tap Land here on the 5-point.
The roll: 3-1
The move: 6/5
The 5-point is made, and the hit checker must re-enter behind it.
Common mistake: Use the 1 from the 6-point onto the 5-point you just hit.
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Step 4 · Bar priority
After a checker is hit, that side must enter from the bar before it can use other checkers. Your new 5-point makes that entry even harder.
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What you learned
You can now hit a blot, make the point on top of it, and explain why the bar slows your opponent.
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