How it works in play
With a dead cube and no gammons the arithmetic is simple: take four times and win once, and you lose 3 × 2 and win 2, a net loss of 4 points, exactly what four passes cost. So 25% is break-even; owning the cube lowers it to about 21–22% in races, and gammon losses raise it.
Related terms
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In other languages
- العربيةنقطة القبول (Take point)
- ΕλληνικάΌριο αποδοχής (take point)
- فارسینقطهٔ پذیرش (Take point)
- עבריתנקודת הלקיחה (Take point)
- РусскийТочка тейка (take point)
- TürkçeAlma noktası