Strategy · Opening rolls

Opening roll 4-3: three plays, all equally good

You won the opening roll-off with a 4 and a 3. In GNU Backgammon’s rollouts the best play is 13/10 13/9. The rollouts cannot separate it from 24/20 13/10: the two finish level.

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Board 1 · The best play, 13/10 13/9, in amber.

Why 13/10 13/9

13/10 13/9 brings two builders down for your 5-point, 4-point and bar point. 24/20 13/10 and 24/21 13/9 each combine one builder with a split of the back checkers.

The top five plays, rolled out

#PlayEquityBehind the bestWinsGammons won · lost3-ply (rank)
113/10 13/9+0.015 ±0.015—49.9%16.2% · 14.7%+0.012 (#1)
224/20 13/10+0.014 ±0.0130.000 ≈50.1%14.4% · 13.8%+0.001 (#3)
324/21 13/9+0.004 ±0.0140.010 ≈50.0%14.8% · 14.2%+0.006 (#2)
424/21 24/20−0.020 ±0.0120.03550.1%13.1% · 13.7%−0.006 (#4)
513/9 8/5−0.088 ±0.0150.10348.1%15.0% · 16.1%−0.064 (#5)

Equity is the average result in points per game for the player on roll, with the cube in play: each play rolled out 1,296 times, ± one standard error. Gammons include backgammons. ≈ marks a play behind the best by less than twice the larger standard error, inside the margin of error.

The alternatives

GNU Backgammon cannot separate the three: the rollouts put them within 0.010 of each other. Splitting both back checkers with 24/21 24/20 is a small step back, and 13/9 8/5, which slots the 5-point, costs 0.103.

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Board 2 · The runner-up, 24/20 13/10, in teal.
All 17 legal plays, ranked at 3-ply
  1. 13/10 13/9 +0.012
  2. 24/21 13/9 +0.006
  3. 24/20 13/10 +0.001
  4. 24/21 24/20 −0.006
  5. 13/9 8/5 −0.064
  6. 13/6 −0.071
  7. 13/9 6/3 −0.084
  8. 13/10 8/4 −0.089
  9. 24/20 8/5 −0.097
  10. 24/20 6/3 −0.105
  11. 24/21 6/2 −0.111
  12. 24/21 8/4 −0.117
  13. 13/10 6/2 −0.131
  14. 8/4 6/3 −0.194
  15. 8/5 6/2 −0.206
  16. 6/3 6/2 −0.254
  17. 8/5 8/4 −0.270

Questions about the 4-3 opening

What is the best opening move for 4-3 in backgammon?

13/10 13/9 and 24/20 13/10 are effectively tied. In GNU Backgammon rollouts of the top five plays, 13/10 13/9 scores +0.015 and 24/20 13/10 +0.014, a gap inside the margin of error.

Is 24/20 13/10 a mistake with an opening 4-3?

No. It finishes level with 13/10 13/9 in GNU Backgammon’s rollouts, so the two plays are effectively equal.

How was this 4-3 analysis made?

GNU Backgammon 1.07.001 ranked all 17 legal plays at 3-ply, then rolled out the best five, 1,296 games each, with the cube in play (money game, Jacoby off). GNU Backgammon 1.06.002, the version Boardgammon’s servers run, ranks the same five plays in the same order at 3-ply.

How these numbers were made

GNU Backgammon 1.07.001 ranked every legal play at 3-ply with the cube in play (money game, Jacoby off, no beavers), then rolled out the best five: 1,296 games each, with variance reduction and quasi-random dice. GNU Backgammon 1.06.002, the version Boardgammon’s servers run, ranks the same five plays in the same order at 3-ply. Evaluated on 2026-10-20. The same engine analyses every finished online game on Boardgammon: see how that compares. New to the numbers? Read what equity and a rollout are.


Terms on this page: Builder, Diversification, Anchor, Slot. Next in the strategy guides: cube theory.