How it works in play
Once the two armies have passed each other there is no more hitting or blocking: the game is a race, won by the lower pip count and better use of the dice. Race cube decisions follow well-tested rules such as 8-9-12.
Related terms
Go deeper
- Game plans: the running game
- Pip counting: race formulas for the cube
- Backgammon strategy, from first roll to bear-off
In other languages
- العربيةالسباق (Race)
- ΕλληνικάΚούρσα (race)
- فارسیمسابقهٔ خالص (Race)
- עבריתמרוץ (Race)
- РусскийГонка (race)
- TürkçeYarış (Race)